The Mixos suite
Your apps. Pick where to start.
One account, one subscription. Studio models precise geometry and assembles the shot, Paint puts materials on the surface, and Mold pushes organic form like clay — and work moves between them in any direction.
Scene assembly, modeling & animation
Assemble a shot: a real scene graph with parenting and transforms, polygon modeling on a half-edge core, and keyframe animation on a timeline — with an assistant that can drive all of it.
Open StudioLearn more3D texture painting
Import a mesh and paint, layer, and mask production PBR materials right on it — then export clean map sets for any engine.
Open PaintLearn more3D sculpting
Sculpt organic form directly on the GPU — subdivide, push, pull, and smooth clay with pressure brushes, then hand the mesh to Paint to texture.
Open MoldLearn moreAI 3D logo design
Turn a flat mark — yours or one described to an AI — into a stack of real extruded 3D layers, then give it metal, glass or neon, light it, and render a still or a turntable.
Open LogoLearn more