The Mixos suite
Your apps. Pick where to start.
One account, one subscription. Paint puts materials on the surface, Mold pushes organic form like clay, and Studio models precise geometry and assembles the shot — and work moves between them in any direction.
Paint
3D texture painting
Import a mesh and paint, layer, and mask production PBR materials right on it — then export clean map sets for any engine.
Open PaintLearn moreMold
3D sculpting
Sculpt organic form directly on the GPU — subdivide, push, pull, and smooth clay with pressure brushes, then hand the mesh to Paint to texture.
Open MoldLearn moreStudioBeta
Scene assembly, modeling & animation
Assemble a shot: a real scene graph with parenting and transforms, polygon modeling on a half-edge core, and keyframe animation on a timeline — with an assistant that can drive all of it.
Open StudioLearn moreCompanion tools
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