Free CC0 textures
2,669 free PBR textures, no strings.
A curated library of seamless, CC0 (public-domain) PBR materials — each with base color, normal, roughness, height and more. Free to download, free to use commercially, no sign-up and no attribution required.
Or open one right now — no sign-up, nothing to install.
Browse by material
Wood
376 free textures
Stone
244 free textures
Metal
229 free textures
Bricks
202 free textures
Concrete
132 free textures
Tiles
228 free textures
Ground
220 free textures
Paving
205 free textures
Fabric
167 free textures
Marble
29 free textures
Leather
54 free textures
Asphalt
90 free textures
Plaster
54 free textures
Roofing
49 free textures
Organic
49 free textures
Snow & Ice
30 free textures
Plastic
30 free textures
Paper
16 free textures
AI auto-texture
A texture covers a surface. Auto covers the whole model.
A tiling material is a square you map onto a model yourself. Auto works the other way round: upload the model, describe the finish once, and it textures every part of it — reading your geometry, unwrapping the UVs if there are none, and handing back a full PBR set you can still edit.
Free to run with a Mixos account's trial credits; downloading the maps is the paid step. Needs a desktop browser with WebGPU.


Community AI materials
200+ seamless PBR material sets created with Mixos using AI and shared by the community — a shelf that grows every week, on top of the CC0 collections above. Open any of them straight into Paint and paint them onto your model — base color, normal, roughness, metallic and height come with it. These aren't offered as downloads; for map sets you can take away, use the CC0 collections above. Showing the 48 newest.
Robinia Wood
Open in PaintStylized Rock Surface
Open in PaintWorn Out Fabric
Open in PaintStressed Cordura Fabric
Open in PaintFull Body Surface
Open in PaintCharcoal Black Stealth Suit
Open in PaintBold Geometric Typography
Open in PaintSmooth Surface
Open in PaintSoft Fluffy Mattress
Open in PaintBlue And White Metallic
Open in PaintStylized Blue Roof Tiles
Open in PaintDilapidated Wall Surface
Open in PaintDilapidated Wall Surface
Open in PaintWarrior Surface Material
Open in PaintTiling Surface Material
Open in PaintChibi Character Head
Open in PaintWooden Floor Planks
Open in PaintLuxurious Gold Surface
Open in PaintRed Pine Bark
Open in PaintPlastic Bottle Cap
Open in PaintGreen Grass Terrain
Open in PaintRefined Surface Material
Open in PaintFelt Surface Material
Open in PaintClassroom Floor Surface
Open in PaintLuminous Sapphire Crystal
Open in PaintGlossy Blue
Open in PaintStylized Grass Ground
Open in PaintRed Skin
Open in PaintLight Caramel Hair
Open in PaintDelicate Skin
Open in PaintHome Screen Surface
Open in PaintTin Foil Metallic
Open in PaintTin Foil Shiny
Open in PaintObsidian Surface
Open in PaintShiny Metal
Open in PaintRealistic Cat Fur
Open in PaintAncient Coin Surface
Open in PaintAncient Coin Surface
Open in PaintPink Hair Black Ribbons
Open in PaintPink Hair Black Ribbons
Open in PaintPink Hair Wolf Cut
Open in PaintWooden Tub Surface
Open in PaintCeramic Tub Surface
Open in PaintPumpkin Surface Material
Open in PaintConcrete Wall
Open in PaintAdan Surface Material
Open in PaintDNA Structure Pattern
Open in PaintDna Structure Texture
Open in PaintDownload the full set
Each download is a zip with every PBR map — base color, normal, roughness, height and more — plus a LICENSE.txt.
CC0, genuinely
Public domain. Use them in games, films, products, NFTs, anything — commercial included — with zero attribution required.
Or texture in-browser
Open any material in the Mixos editor to layer, mask, weather, and paint on it, then export your own maps.
What to do with these textures
Texture the whole model at once
Describe a look and get consistent materials across every part.
Paint on top of it
Layer, mask and weather the material on your own mesh.
Texturing in Blender
Wire a downloaded PBR set into a Principled BSDF.
Textures for Unreal Engine
Channel-pack to ORM and build a material instance.
Textures for Unity
Set the maps up on a URP or HDRP Lit material.
Textures for Godot
Assign the set to a StandardMaterial3D.
Cinema 4D materials
Load the maps into a Redshift or Standard material.
Texturing in Maya
Hook the set into aiStandardSurface.
Texturing in Houdini
Drive a Principled Shader from the maps.
Don't just download — texture.
Mixos turns these materials into a starting point: drop them on your model, layer and mask, add wear, and export render-ready PBR maps — all free to author in your browser.

