Now on iPhone & iPad

Sculpt · Model · Texture · Render · Export

Sculpt, model, animate, texture. All in a browser tab.

Sculpt the form, model the scene, paint layered PBR materials, export 4K maps. Save once and your project syncs to your account — reopen it on any machine. Free to start, no install.

6,000+ artists in 145 countries · 2,669 CC0 materials and 376 models included.

Featured on

  • BlenderNation
  • CG Channel
  • School of Motion
  • Three.js Resources
  • modelinghappy
  • askNK

The Mixos suite

The whole pipeline, in one tab.

Each app does one job: Studio models precise geometry and assembles the shot, Paint puts materials on the surface, Mold pushes organic form like clay, Auto textures a whole model from a single prompt, and Logo builds a flat mark into extruded 3D layers to light and render. Work moves between Studio, Paint and Mold in any direction, and a model sent out to be reshaped comes back with its texture intact; an Auto result opens in Paint as an editable layer, and a logo opens in Studio as the same scene file, not an import.

Studio running on an iPad — Scene assembly, modeling & animation

Studio

Scene assembly, modeling & animation

Assemble a shot: a real scene graph with parenting and transforms, polygon modeling on a half-edge core, and keyframe animation on a timeline — with an assistant that can drive all of it.

Paint running on an iPad — 3D texture painting

Paint

3D texture painting

The full editor. Import a mesh and paint, layer, and mask production PBR materials directly on it — then export clean map sets for any engine.

Mold running on an iPad — 3D sculpting

Mold

3D sculpting

Sculpt organic form directly on the GPU — subdivide, push, pull, and smooth clay with pressure brushes, then hand the mesh straight to Paint to texture. Pull it back later to reshape and the texture stays put.

Auto

AI auto-texture

Describe a look in one prompt and Auto textures your whole model — editable PBR maps, projected over the real geometry.

Logo running on an iPad — AI 3D logo design

Logo

AI 3D logo design

Turn a flat mark — your own, or one described to an AI — into real extruded 3D layers, then give it metal, glass or neon, light it, and render a still or a turntable. No CAD, nothing to install.

Companion tools

Blend

Material mixer

Feeds Paint

Stack and height-blend PBR materials into a seamless, tileable surface — no mesh, no UVs, no setup.

Maps that drop into

  • Cinema 4D
  • Blender
  • Unreal
  • Unity
  • Godot
  • Houdini
  • Maya
  • glTF

See it in action

A walkthrough, from someone who tried it.

Creator askNK took Mixos for a spin and walked through it start to finish.

Video by askNK — go subscribe for more.

Material library

Start from 2,669 ready-made PBR materials — and 125+ more made with AI.

Bricks, concrete, metal, wood, stone, fabric and leather — each a full PBR set, free with every account — plus a community shelf of AI materials that grows every week. Drag one onto the stack, or drop in a library of your own. Or skip the library entirely and texture the whole model with AI from a written description.

Pricing

Free to create. Pay when you ship.

The whole editor is free — you upgrade only to export production maps, keep a full project library, and generate with AI at volume. One account, one plan — every tier includes every app in the suite: Studio, Paint, Auto, Mold, Logo, Blend.

Free

$0forever
  • Every app in the suite — Studio, Paint, Auto, Mold, Logo, Blend
  • The full editor — paint, mask, bake
  • Real-time WebGPU 2D + 3D preview
  • AI material, texture, mask & brush generators
  • 10 trial AI credits
  • Cloud save & sync
Start creating
Most popular

Pro

$8.99/ mo · billed monthly
  • Everything in Free, across every app
  • Export — maps + 3D model, up to 4K, watermark-free
  • 50 AI credits / month
  • 2K AI PBR material generation
  • Full PBR map sets
  • 25 GB cloud storage

Max

$17.99/ mo · billed monthly
  • Everything in Pro, across every app
  • 150 AI credits / month
  • 50 GB cloud storage
  • Priority AI generation

Credits are only for AI generation — about one per texture, weathering mask, brush, or decal, and a couple for a full PBR material or an Auto-Texture pass. Painting, layering, baking, and export never touch them.

No subscription

Pay once. Export forever.

One payment, no renewal, no expiry. Export stays unlocked across every app for as long as Mixos exists — whether you open it twice a week or twice a year.

  • 4K watermark-free export, forever
  • Every format — PBR maps, .glb, .usdz, FBX
  • Every app, plus the desktop app
  • 20 GB cloud storage
  • Every future update included — no renewal, ever
  • No AI credits — generation stays on the free tier
$79once

Compare: $71.88 a year on Pro, billed until you cancel.

Updates included for as long as Mixos ships them. Nothing to renew, nothing that lapses.

Teaching a class? Classroom grants are free — paid Mixos for your whole roster for the term, with nothing to install on lab machines.

Explore MixosFind the part you came for.

Questions

Everything you might be wondering.

The honest answers to what artists ask before they switch.

Do I need to install anything?

No. Mixos runs entirely in your browser — open the editor and you are texturing. No download, no drivers, no license server. (If you want a native app anyway, there's a free desktop version too.)

Which 3D apps and engines does it work with?

Any of them. You export standard PBR map sets — base color, normal, roughness, metallic, height, and opacity — plus a glTF (.glb) and baked maps like AO and curvature, so they drop straight into Cinema 4D, Blender, Unreal, Unity, Godot, Houdini, Maya, and any renderer. The free desktop app goes further with a Live Link that streams your maps into Blender, Cinema 4D, or Unreal while you paint — no export loop at all.

Can I bring my own meshes and images?

Yes. Import your mesh (GLB, glTF, FBX, OBJ) to paint and bake on it, and bring photos or scans as material sources.

Is it free?

Yes — open the editor and texture for free, and a free account includes trial credits for the AI generators. Paid plans unlock high-resolution export, the project library, 2K material generation, and a refreshing monthly pool of AI credits.

Mixos

Get started

Open a tab. Start creating.

No download, no setup, nothing to license. Sculpt a form, block out a scene, and paint real PBR materials on it — moving between the apps without losing your work.