Desktop app · Mac & Windows

The whole studio, out of the browser.

Mixos for desktop is the same live editor you use in the browser, wrapped in a native shell that lifts the browser's limits — more cores for bakes, bigger caches, native ML, full offline support, and a live link that streams textures straight into Blender, Cinema 4D, and Unreal. Your account, projects, and credits carry over automatically.

macOS 12 or later · Windows 10 or later · free download, free account — no credit card, and your cloud projects come with you.

On Windows, SmartScreen may warn that the publisher is unknown — choose More info → Run anyway. We're getting the app code-signed shortly.

On iPhone and iPad: iOS 26 or later · iPhone 11 or later · iPad (2020) or later · free download.

Live Link streams intoBlenderCinema 4DUnreal

Or open the editor in your browser →

Mixos Paint
The Mixos editor running in the native desktop app — a model in a split 3D/UV view with the layer stack and material panel

Also on iPhone & iPad

Model, paint and sculpt on the device in your pocket.

The iOS app carries Studio, Paint and Mold, with a layout built for touch and Apple Pencil. Projects sync through the same cloud library, so a model started on your phone opens on your desktop exactly where you left it.

Download on the App Store

iOS 26 or later · free download

iPhone 11 or later · iPad (2020) or later

mixos Studio open on an iPad showing a brown tufted leather chesterfield sofa, a marble coffee table and a fiddle-leaf fig, propped in a stand on a cafe table beside a coffee, a sunlit street blurred behind.
mixos Paint open on an iPad showing a rusted red steel jerrycan beside its flattened UV texture sheet, on a concrete windowsill among backlit houseplants.
mixos Mold open on an iPad showing a cloaked warrior miniature sculpted in pale digital clay, held in both hands, an Apple Pencil touching the screen.

No install needed

Or run Mixos in a browser that supports WebGPU.

Mixos draws in real time with WebGPU, so the editor needs a browser that has it. Every current desktop browser does — if yours doesn't open the editor, it is almost always a version or two behind. The editor needs WebGPU. These browsers have it:

Nothing to configure once you're on one of these — open the editor and it starts. The desktop app above ships its own GPU engine, so it also works on machines whose browser doesn't.

What the desktop app adds

  • Live Link to Blender, C4D & Unreal

    Stream your material into Blender, Cinema 4D, or Unreal as you paint — one click installs the plugin, Auto Sync re-sends on every change, and Blender can send meshes back.

  • Faster bakes

    Bake worker pools use every core and multi-gigabyte caches the browser tab won't allow.

  • Native ML

    Height-map inference runs on real hardware — the Neural Engine on Apple Silicon, DirectML on Windows — several times the in-browser speed.

  • Works offline

    Keep painting without a connection; projects sync back to your cloud library when you're online again.

  • Offline asset library

    Optionally download the full material and model catalog so browsing assets never waits on the network.

  • Always current, everywhere

    The app updates itself in the background, and one sign-in keeps your projects, credits, and libraries identical in the app and any browser.