Spinning logo maker

A logo that turns and shows its edges.

A spinning logo only works if there is something to see as it turns. This builds your mark as real 3D geometry — raised layers, bevelled rims, coloured side walls — then rotates it a full 360°, so the highlight travels and the depth reads. Save it as a clip that loops cleanly.

mixos Logo open on a desktop screen showing a geometric mountain mark extruded into layered 3D, against a near-black backdrop, a 3D print of the same mark rim-lit beside it.

A turn with something to reveal

Spin a flat picture and it disappears edge-on. Spin a mark with real thickness and the rotation is the thing that proves it is solid: the side walls come into view, the bevel catches the key light, and the silhouette changes as it goes. That is the whole reason to spin a logo at all.

Set the depth before you set it moving

How good the spin looks is mostly decided by thickness and edge radius. Both are live sliders — drag thickness up and the side walls become a real feature; add a little rounding and every rim picks up a moving highlight. You can see it while you are setting it, not after the render.

Choose the colour of the side walls

The extruded edge is its own surface, and it does not have to match the face. Give it a darker version of your brand colour and the depth reads at small sizes; give it a metal and the turn throws a bright band across the whole mark as it passes the light.

Loops without a seam

A full 360° ends exactly where it started, so the clip repeats without a jump. Drop it in as a looping background element and it will keep going for as long as you need it to.

Why Mixos

Why most spinning logos look flat

The classic spinning logo is a flat image rotated in a video editor, and it gives itself away at the quarter turn, when the whole thing narrows to a line and vanishes. Some tools hide this by fading out and back, or by never turning past about forty degrees. Both are working around the same missing thing: there is no object, so there is nothing to see from the side.

The fix is not a better animation curve, it is depth. Once each flat colour has been extruded into its own raised layer, the mark has side walls, and side walls are what a rotation is for. The silhouette changes as it turns, the light moves across the bevels, and the eye reads it as a solid thing rather than a picture being tilted.

In practice, three settings do most of the work: thickness, rounded edges and the side-wall colour. Push the thickness far enough that the edge is visible at whatever size the clip will play at — a logo spinning in the corner of a stream needs more depth than one filling a title card. Add a small bevel so the rims catch the light. Then pick a lighting environment with a clear key, because a flat, even light gives the rotation nothing to play with.

When it is set, the spin runs eight seconds and ends where it began. If a full turn is more movement than you want, the same setup offers a float, a wobble and a short sway instead.

Frequently asked questions

Is it free?

Setting it up and watching it spin is free and needs no account. Saving the video needs a paid plan.

Can I get it with a transparent background?

Yes — switch the background off before you save and the clip comes out as a WebM with real transparency, which is what you want if it is going over footage. With a background on, you get an MP4.

How fast does it spin?

One full turn over eight seconds, which is slow enough to read and quick enough not to feel stalled. It is built to loop, so it repeats seamlessly rather than needing to be long.

Can I spin a logo I already have?

An SVG under 4 MB opens free and needs no account. A PNG or JPEG runs on AI first, which needs an account and is a small paid step.

Can I export it as a GIF?

Not directly — you get MP4, or WebM when the background is transparent. Both convert to a GIF in any video tool if that is what you need, though a video file is usually smaller and sharper than the GIF equivalent.

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