Free GLB & glTF Viewer
Drop in a .glb or .gltf file to orbit, zoom, and inspect it — with wireframe and triangle, mesh, and file-size stats. Free, with no sign-up.
100% in your browser — your model is never uploaded.
How to use it
- 1
Drop a model
Add a .glb or .gltf file. It's read locally in your browser — nothing is uploaded to a server.
- 2
Orbit and inspect
Drag to orbit, scroll to zoom, and toggle wireframe to inspect topology. Triangle, mesh, and file-size stats show at a glance.
- 3
Texture it
Happy with the model? Open it in the Mixos editor to paint and generate PBR materials, then export render-ready maps.
This viewer shares the same WebGPU engine as the editor — so once you've checked your model, you can texture it in Mixos or read about texturing Blender models in the browser.
Frequently asked questions
Is this GLB viewer free and private?
Yes — it's free with no sign-up, and it runs entirely in your browser. Your model is read locally and never uploaded to a server.
What file types can I open?
Binary glTF (.glb) and JSON glTF (.gltf). Self-contained .glb files work best; a .gltf that references external .bin or texture files needs those alongside it, which a single-file drop won't include.
Does it support Draco or Meshopt compression?
Yes — Draco and Meshopt-compressed glTF are decoded in the browser. Very large or unusually compressed files may take a moment to load.
Why does my model look dark or untextured?
Models with no materials render in a default shade, and very dark or metallic surfaces need lighting to read. Switch the background to Studio for contrast, or open the model in the Mixos editor to give it real PBR materials.
Can I convert or edit the model here?
This tool is for viewing. To texture, paint, or generate materials on the model and export new maps, open it in the Mixos editor.
Now texture it.
Mixos paints and AI-generates full PBR materials right on your model — base color, roughness, metallic, normal and more — then exports render-ready maps. Free to author, no install.
Open the studio