Open, fix and convert 3D files
Already have a model? These pages cover getting it into mixos, cleaning it up and sending it out in the format the next tool needs.
For AI-generated meshes
Open the GLB or FBX an AI generator gave you. Reduce polygons, close holes, fix normals, replace the texture and render it. All in the browser.
For Meshy downloads
Open the GLB or FBX you downloaded from Meshy in a browser 3D editor. Reduce polygons, repair the mesh, change its materials and render it.
For Tripo downloads
Open the GLB or FBX you downloaded from Tripo in a browser 3D editor. Cut the polygon count, repair the mesh, retexture it and render a still or turntable.
3D file conversion
Convert 3D models between GLB, glTF, FBX, OBJ, STL, 3MF, PLY and USDZ in the browser. Open CAD files such as STEP too, and check the model before you save.
USDZ for Apple AR
Convert a GLB or glTF model to USDZ in the browser, for AR Quick Look on iPhone and iPad. Check scale, materials and texture size before you save.
FBX to GLB
Convert FBX to GLB or glTF in the browser. The skeleton, skin weights and clips come across, and you can check and compress the model before saving.
CAD to mesh
Open a STEP, IGES, BREP or Rhino 3DM file in the browser and save it as GLB, OBJ, STL, 3MF or FBX. See the part, check its size, then export.
Smaller GLB files
Make a GLB smaller for the web: reduce polygons, resize textures and compress geometry with meshopt. See the model as you go, then save the lighter file.