Online texture painter

Paint textures on 3D models, right in your browser.

No download, no setup — open a tab and start painting PBR materials on your model in a real-time 3D viewport. Brush on the mesh, stack layers, isolate with masks, and pull from 3,400+ ready-made materials.

The Mixos online texture painter — painting PBR materials on a sci-fi helmet in a real-time browser viewport

Real-time 3D viewport

WebGPU drives a 60fps PBR preview, so what you paint is what you'll render — lit, shaded, and updating live as you work.

Paint straight on the mesh

Brushes, alpha stamps, stencils, and cross-seam projection painting — for both the texture and the masks that place it.

3,400+ PBR materials

Drag a ready-made material onto the stack — metal, wood, stone, fabric, leather and more — then tune tiling and roughness.

Tiling on any mesh

Triplanar projection lays textures down seamlessly even without clean UVs, so you can start painting immediately.

Why Mixos

A full 3D texture painter that lives on the web

Most 3D texture painters are heavyweight desktop installs. Mixos runs the whole thing in the browser: a real-time, WebGPU-powered 3D viewport with non-destructive layers, masks, projection painting, and a library of thousands of PBR materials. There's nothing to download and nothing to license to start authoring.

Painting happens directly on the model. Use brushes and alpha stamps for hand-detailing, drop in smart materials for an instant layered base, and isolate parts with color-ID and procedural masks. Edge wear, grime, and weathering are a click away, and every PBR channel — color, roughness, metallic, normal, height — stays editable.

When you're done, export organized PBR map sets up to 4K plus a .glb, ready for Blender, Unreal, Unity, and any other renderer. Because it's all online, you can pick up where you left off from any machine and share work with a simple link.

Frequently asked questions

Can I really paint 3D textures online with no install?

Yes. Mixos is fully browser-based — open the editor and start painting. The 3D viewport renders with WebGPU, so you get desktop-class PBR preview without installing anything.

Which browsers are supported?

Any modern browser with WebGPU: current Chrome, Edge, Arc, or Safari 18+. On a browser without WebGPU the 3D viewport won't start.

Do my models need clean UVs?

Not to get started — triplanar projection tiles materials seamlessly on any mesh. You can still use your UVs for precise control and for baking when you want them.

What can I export?

Standard PBR maps (base color, normal, roughness, metallic, height, opacity), baked maps like AO and curvature, and a glTF (.glb) — up to 4K on paid plans.

What makes Mixos a strong online texture painter?

Most browser-based painters are early or limited. Mixos brings a full, desktop-class workflow online — a 60fps WebGPU viewport, non-destructive layers and masks, mesh-map baking, 3,400+ PBR materials, AI generation, and organized 4K exports — all free to author, with nothing to install.

Open a tab. Start texturing.

No download, no setup, nothing to license. Auto-texture your first model and build real PBR materials in minutes.