3D texturing
Paint by hand, generate with AI, or build materials from nodes, then export maps for Blender, Unity, Unreal or Godot.
Online texture painter
Paint textures on 3D models online: layers, masks, smart materials and 2,600+ PBR materials in a browser tab. Free to paint; 4K export on Pro.
3D texturing software
Free 3D texturing software with nothing to install: paint PBR layers, masks and smart materials on any model, then export maps for Blender, Unreal or Unity.
AI texture generator
Generate seamless PBR materials from a text prompt: real base color, normal, roughness, metallic and height maps you can paint over. Included with Pro and Max.
Substance Painter online
Substance 3D Painter has no official browser version. Paint PBR layers, masks and smart materials on your model in a browser tab with mixos instead.
3D texturing on iPad
Texture 3D models on your iPad — a real-time PBR painter with layers, masks & 2,600+ materials. Free on the App Store, or open it straight in Safari.
AI autotexture for GLB
Upload a GLB, describe its materials and generate a texture across the model. Inspect the result in 3D, refine the maps and export from Mixos Auto.
AI autotexture for OBJ
Texture an OBJ model with AI in your browser. Generate a material pass, inspect UV seams and refine the result before exporting texture maps.
AI autotexture for FBX
Import an FBX and generate a new texture direction with AI. Review parts, UVs and material detail before bringing the result into your 3D workflow.
AI autotexture for generated meshes
Give an AI-generated mesh a new material direction. Inspect the geometry, generate a texture pass and refine the surface before using it in your project.
3D character texturing
Generate a coordinated texture pass for your own 3D character, refine skin, cloth and armor in layers, then export editable PBR maps.
Low-poly asset texturing
Generate textures for your low-poly 3D asset, refine broad value groups and painted detail, then export efficient maps or a textured GLB.
Hand-painted 3D texturing
Generate a hand-painted texture direction on your own 3D model, then refine brushwork, color groups and edge accents in editable layers.
PBR material editor
Free online PBR material editor. Build & edit layered materials in your browser with real-time WebGPU preview, then export for any engine.
Node-based material editor
Build procedural PBR materials from a node graph in your browser. Generators, filters, blends and mesh maps, evaluated live on the GPU. Free.
VRChat avatar texturing
Generate a texture direction for your VRChat avatar, refine it with paint and material layers, then export maps for testing in Unity and the VRChat SDK.
Roblox avatar texturing
Generate textures for a Roblox avatar or character mesh, refine them with layers and export SurfaceAppearance maps. Rigging stays in your avatar workflow.
AI weapon texturing
Generate a finish direction for a weapon mesh, refine it with layers and export texture maps for CS2 Workshop prep. Browser-based, with the limits explained.
Rust skin texturing
Make textures for Rust Workshop skins with layers, PBR materials and AI, then load them into the game's own skin editor. With the limits explained.
FiveM and GTA V liveries
Paint a FiveM or GTA V car livery directly on the 3D model with layers and decals, then export textures for your own conversion and install step.
Texturing for Blender
Texture Blender models in your browser: import GLB/FBX/OBJ, paint & layer PBR materials, export maps that drop into the Principled BSDF.
Textures for Unreal Engine
Make PBR textures for Unreal Engine in your browser. Paint & layer materials on your mesh, export game-ready map sets that import cleanly.
Textures for Unity
Make PBR textures for Unity in your browser. Paint and layer materials, then export the channels URP, HDRP and the Mask Map expect — with smoothness sorted.
Textures for Godot
Make PBR textures for Godot 4 in your browser. Paint materials and export maps for StandardMaterial3D — including the packed ORM channels Godot reads.