Free SVG to GLB Converter

Turn a flat vector into a real 3D model you can drop into a game engine, a web viewer or a 3D app. Set the depth, pick a colour, and download a GLB. Free, with no sign-up.

100% in your browser — your file is never uploaded.

Drop an SVG here

It is read on your own device and never uploaded. Up to 4 MB.

How to use it

  1. 1

    Drop an SVG

    Add a .svg file. It is read on your own device and never uploaded — the whole conversion runs in your browser.

  2. 2

    Give it depth

    Drag thickness to extrude the outline and rounded edges to bevel every rim, then pick the colour the model should carry. The preview updates as you drag.

  3. 3

    Download the GLB

    The GLB is a single binary file holding the geometry and its material together, so it opens in a web viewer, a game engine or any 3D app without loose files alongside it.

GLB is the format to reach for when the model has to travel — it is a single file that carries its geometry and its material together, which is what web viewers and engines expect. If you are printing rather than rendering, download the STL instead: slicers ignore materials, and STL is what they read. For a mark whose colours should each become their own layer, the logo maker does that, and the GLB viewer will open whatever you produce here.

Frequently asked questions

Is this SVG to GLB converter free?

Yes — free, no sign-up, no watermark. Everything runs on your own device, which is also why nothing you drop here is uploaded anywhere.

What is a GLB, and how is it different from a glTF?

They are the same format in two wrappings. A .gltf is JSON that usually points at separate geometry and texture files; a .glb packs all of it into one binary file. GLB is the easier one to move around, which is why it is what this writes.

Will it open in Blender, Unity or Unreal?

Yes — GLB is read natively by Blender, Unity, Unreal, Godot and every major web viewer. The model arrives as a single mesh with one material.

Does the colour come with it?

Yes. The colour you pick is written into the GLB's material, so the model arrives coloured rather than grey. An STL cannot do this — it stores geometry only.

Why is my SVG coming out empty?

Usually live text, which has no outline to extrude. Convert the type to outlines in your design tool (Illustrator: Type \u2192 Create Outlines; Figma: Flatten) and export again. The converter says so when it detects this.

Can I put the result on my website?

Yes — a GLB drops into any web 3D viewer, and it is a small file because extruded vector artwork is simple geometry with no texture images. If you would rather not wire up a viewer yourself, the logo maker can publish an embeddable version.

Want it lit, finished and moving?

This converter gives you clean geometry in one colour. The logo maker takes the same vector further — every flat colour becomes its own layer, with fifteen finishes, real lighting, and a short clip of it turning.

Open the logo maker