3D logo for social

One mark, every size you post.

Social platforms want the same logo in half a dozen shapes — a square avatar, a vertical story, a wide banner, a small link preview. Build the mark once in real 3D, then save it at the size you need, as a transparent picture or as a short clip of it turning.

mixos Logo open on a desktop screen showing an origami crane mark in gold and indigo, extruded into layered 3D, on a white-oak desk in raking afternoon light, a 3D print of the same mark standing beside it.

The sizes you actually use

Square at 1080 and again at double that for a crisp avatar, story and reel at 1080×1920, wide at 1920×1080, a 1200×630 link preview, and a 512 favicon. Pick the shape and the mark is framed for it rather than cropped after the fact.

Transparent, so it sits on anything

Save with the background off and you get real transparency — the logo drops onto a coloured feed post, a video frame or a light and dark profile without a pale box around it. Leave the background on if you want the lit environment to come with it.

A moving version from the same setup

The same mark saves as a short clip — a spin, a float, a wobble or a gentle sway — for the two seconds at the start of a video or a looping stream overlay. With the background off, the clip carries its transparency too.

Made to survive being small

An avatar is often shown at 40 pixels. Depth, a bevelled edge and a strong light give a mark a readable silhouette at that size in a way a flat gradient does not — and you can check it while you are building rather than after you have posted it.

Why Mixos

The same logo, in six shapes

Anyone running an account for a brand keeps a folder of near-identical exports: the square one, the round-cropped one, the wide one for the channel banner, the tall one for stories, the small one that the link preview uses. They drift. Someone updates the square version and forgets the banner, and six months later two versions of the logo are in circulation.

Building the mark as a 3D object rather than a set of flat files fixes the drift, because there is one thing and the sizes are views of it. Change the colour or the finish and every size you export afterwards carries the change.

It also helps with the specific problem of being small. A profile picture is rendered at a few dozen pixels in a feed, and flat marks with fine detail turn to mush there. Real depth gives a silhouette: a raised layer with a bevelled edge catching a light has an edge the eye can find even when the detail is gone. It is worth zooming out while you set the thickness, because the version that looks best large is rarely the one that survives small.

For video, the transparent clip is the useful one. A two-second spin over the opening frame of a reel, or a slow sway looping in the corner of a stream, does the job that a static watermark cannot — and because the background can be switched off entirely, it goes over footage without a black rectangle.

Frequently asked questions

Is it free?

Making the logo and previewing it at every size is free and needs no account. Saving the files needs a paid plan.

Which sizes can I export?

Square at 1080 and 2160, story and reel at 1080×1920, wide at 1920×1080, a 1200×630 link preview, and a 512 favicon. Vector and 3D exports ignore size, since they scale on their own.

Can I get a version with no background?

Yes — transparency is a checkbox and it is on by default. Turn it off and the picture is flattened onto white instead.

Is the video suitable for stories and reels?

Yes. Pick the story size before you save and the clip is written vertically. With the background off it comes out as a WebM so the transparency survives; with a background it is an MP4.

Will it look right as a round profile picture?

Export the square size and check the mark sits inside a circle inscribed in it — most platforms crop that way. Keeping a little breathing room around the mark is worth more than filling the frame.

Mixos

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